Metadata-Version: 1.1
Name: valve-range-query-3
Version: 2.0.2
Summary: Python library for Query of Valve Servers over a range of IPs
Home-page: https://github.com/incontestableness/valve-range-query-3
Author: incontestableness
Author-email: whyistherumg0ne@protonmail.com
License: MIT
Description: Python library for Query of Valve Servers over a range of IPs
        =============================================================
        
        This is a Python 3 port of https://github.com/anshulshah96/valve-range-query. It should support all Valve Source Dedicated Servers (CS:GO, TF2, L4D2).
        
        To install the library run
        
        ::
        
        	pip3 install valve-range-query-3
        
        
        To scan servers in range " <base_ipaddr> . <axlimits> . <aylimits> "
        
        For example scan '172'.'25'.'0-34'.'0.254'
        
        ::
        	
        	from valverangequery import *
        	axlimits = [0,35]
        	aylimits = [0,255]
        	base_ipaddr = "172.25"
        	scanner = SourceScanner(timeout = 20.0, axlimits = axlimits, aylimits = aylimits, base_ipaddr="172.25")
        	server_list = scanner.scan_servers()
        
        
        To obtain player info from server having IP <ip>
        
        ::
        	
        	from valverangequery import *
        	ip = "172.25.12.121"
        	player_query = PlayerQuery(ip)
        	player_list= player_query.player()
        
        
        ----
        
        The respose of **SourceScanner** is a dictionary of list of servers
        
        Each list entry "server_obj" will have following key-value pairs:
        	
        ::
        
        	for server_obj in server_list:
        		sample_new_dictionary = {
        				'map_name' : server_obj['map'],
        				'host' : server_obj['host_ip'],				'num_players' : server_obj['numplayers'],
        				'max_players' : server_obj['maxplayers'], 	'server_name' : server_obj['name'],
        				'game_name' : server_obj['game'],			'folder' : server_obj['folder'],
        				'protocol' : server_obj['protocol'],		'num_bots' : server_obj['bots'],
        				'num_humans' : server_obj['numplayers'] - server_obj['bots']
        		}
        
        ----
        
        The respose of **PlayerQuery** is a dictionary of list of players
        
        Each list entry "player_obj" will have following key-value pairs:
        	
        ::
        	
        	for player_obj in player_list:
        		sample_new_dictionary = {
        				'score' : player_obj['score'], 'duration' : int(player_obj['duration'])	, 
        				'name'	: player_obj['name']
        		}
        
Keywords: valve query servers counter strike csgo team fortress tf2 left for dead l4d2
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Build Tools
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3.7
